A sample asset for a top down RTS style game. I self-imposed a polycount limit of ~5k. Top view silhouette and details took precedent to create an engaging model.
Based on the T17E1 Armored Car produced by the United States during the Second World War.
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Game ready asset rendered in iray.
Specs
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Tris: 4,946
Textures: 3x1k PBR
Software: Autodesk Maya, Substance Painter & Zbrush