An early prototype for VR educational application.
All modeling, texturing, particles, and rigging done by me.
I was also responsible for lighting, baking, creating UI, and blueprints for dynamically swapping meals based on player input.
Ultimately we had about 20 mains, appetizers, and desserts as well as over 40 drink options.
The chatbot avatar and plugin was provided by the talented people at Quantum Capture.
Waitress clothing for chatbot avatar.